include( 'shared.lua' )
include( 'client/cl_hud.lua' ) 

function teamMenu()

	local teamMenuTex = surface.GetTextureID( "k&q/vgui/teamMenu" )
	
	surface.SetTexture( teamMenuTex )
	surface.SetDrawColor( 255, 255, 255, 255 ) // Makes sure the image draws with all colors
	surface.DrawTexturedRect( ScrW() / 2 - 512, ScrH() / 2 - 384, 1024, 768)

end
hook.Add("HUDPaint", "teamMenu", teamMenu);

